i lost some days doing something, so i wanted to inform you guys that the next thread post will be delayed by a few days so i can catch up. in the meantime, have this work in progress i made with one of the previous maps i showed here:
Credit to @lofi_hiphop for all of the tile sprites!
>What have you been working on?
What I feel is the basis of the game: Tiles.
Why tiles?
1. Because I included them first in the roadmap in the last thread,
2. Because I feel they are the most important part of the game. Like, the part that...
>What took you so long?
Life. But that doesn't matter, because the game has been rebooted, and it's being made in C++ on top of SDL. I've gotten way more time to work on the game recently, and way more motivation, and way more friends willing to contribute (shoutout to @CORDOVA, @Apocalypse and...
>What took you so long?
Life. But that doesn't matter, because the game has been rebooted, and it's being made in C++ on top of SDL. I've gotten way more time to work on the game recently...
interspace has a slightly more proportionate and flexible character model than starbound does i feel (i'm waiting to reveal the progress made on this for the next major post i make about it) so i should hopefully be able to avoid this,
noted! i concur with this, i kind of think of metal armors...